Learn how to craft animations that make people feel something. It's for those that like my style of animations and/or anyone aspiring to improve their skills. This course contains everything I know about motion on the web. You'll learn how to build components like these two below, and more.
Split into 3 parts: making it feel right, how I use framer motion, the big little details. Additionally, I’ll give you some resources that I use when working with motion, a blueprint of sorts. Keep in mind that the parts are not finalized yet and might change.
You’ll get to see how I create animations from scratch, including the reasons behind my decisions. I’ll show you the tricks I use, and how I tackle the challenges I face. Source code will be included, and more walkthroughs will be added over time.
We'll build a drawer for mobile devices used in the Family's iOS app.
Visual components by Family.
For educational purposes only.
The main focus here will be on easing and the smoothness of the animation.
I’m Emil, a design engineer working at Vercel, and creator of two open source libraries called Sonner and Vaul. I see animations on the web as a form of art, and care deeply about how they look, feel, and behave. I want people to have a moment of delight when they use the things I create.
“Emil’s work blends design, motion and incredible attention to the little things. I’m looking forward to his course. Preordered!”
The registration will reopen for 5 days on April 29th. That's when the Framer Motion part of the course launches as well.
You can subscribe to receive a notification when the course is available. By doing so, you’ll also receive periodic behind-the-scenes updates about this course.